Spective

A game about finding 2D shapes by looking at 3D dioramas from the right perspective.

A Unity project in progress, planned to be released for Android and iOS in 2022.

A solo endeavor inspired by works such as The Witness, Monument Valley, and Vignettes.

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ROTATOR

A first-person puzzle game about manipulating 3D objects using 2D interfaces.

A mind-bending technical demonstration built with Unity in 15 weeks.

A partner project made for CTIN-484/489 (Intermediate Game Development) at USC in 2021.

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WordFlop

A relaxing word game about transitioning between words one letter at a time.

A free mobile app developed natively and released on both Android and iOS in 2018.

A collection of 192 hand-picked levels alongside an endless randomly-generated mode.

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Check It Out!

A wacky 2.5D game where you're a cashier inspecting items and listening to customers.

A free game created in 12 weeks and released on Steam in 2022 by Open Alpha at USC.

A 32-person project in which I worked on programming, production, and music.

Wishy Washy

A 2D arcade game about washing windows amidst outlandish apocalypses.

A Steam alpha release created by Open Alpha's first-ever cohort in 12 weeks in 2020.

A product of 18 team members of which I was the programming lead.